Status: PASS | Duration: 5ms | Subtests: 1/1 | Open test on wpt.live | Open ref on wpt.live | wpt.fyi
/css/css-paint-api/paint2d-imageSmoothingQuality.low.https.html
<!DOCTYPE html> <html class="reftest-wait"> <link rel="help" href="https://drafts.css-houdini.org/css-paint-api/"> <link rel="match" href="paint2d-imageSmoothingQuality.low-ref.html"> <meta name="fuzzy" content="maxDifference=0-5;totalPixels=0-10"> <style> #output { width: 300px; height: 300px; background-image: paint(image); border-image: url(./resources/html5.png); } </style> <script src="/common/reftest-wait.js"></script> <script src="/common/worklet-reftest.js"></script> <div id="output"></div> <script id="code" type="text/worklet"> registerPaint('image', class { static get inputProperties() { return [ 'border-image-source' ]; }; paint(ctx, geom, styleMap) { ctx.imageSmoothingQuality = 'low'; ctx.fillStyle = 'green'; ctx.fillRect(0, 0, geom.width, geom.height); ctx.drawImage(styleMap.get('border-image-source'), 0, 0, 200, 200); } }); </script> <script> importWorkletAndTerminateTestAfterAsyncPaint( CSS.paintWorklet, document.getElementById('code').textContent); </script> </html>
/css/css-paint-api/paint2d-imageSmoothingQuality.low-ref.html
<!DOCTYPE html> <canvas id="canvas" width="300" height="300"></canvas> <script> const canvas = document.getElementById('canvas'); const ctx = canvas.getContext('2d'); ctx.imageSmoothingQuality = 'low'; ctx.fillStyle = 'green'; ctx.fillRect(0, 0, 300, 300); const image = new Image(); image.src = './resources/html5.png'; image.onload = () => { ctx.drawImage(image, 0, 0, 200, 200); }; </script>